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E-Commerce

E-Commerce. Sadiq M. Sait sadiq@ccse.kfupm.edu.sa Computer Engineering Department King Fahd University of Petroleum and Minerals, Dhahran, Saudi Arabia. Commerce. Commerce: Exchange of Goods / Services Contracting parties: Buyer and Seller Fundamental principles: Trust and Security

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E-Commerce

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  1. E-Commerce Sadiq M. Sait sadiq@ccse.kfupm.edu.sa Computer Engineering Department King Fahd University of Petroleum and Minerals, Dhahran, Saudi Arabia.

  2. Commerce • Commerce: Exchange of Goods / Services • Contracting parties: Buyer and Seller • Fundamental principles: Trust and Security • Intermediaries: • Direct (Distributors, Retailers) • Indirect (Banks, Regulators) • Money is a medium to facilitate transactions • Attributes of money: • Acceptability, Portability, Divisibility • Security, Anonymity • Durability, Interoperability

  3. Electronic Commerce-Definition Using electronic methods and procedures to conduct all forms of business activity including governance.

  4. Content Community Commerce Context Communication Collaboration Products Price Packaging Penetration Protection Pace E-commerce  6 Cs & 6 Ps

  5. Electronic Commerce-Issues Technology Infrastructure Legal Management Security Trade, Scope & Coverage Impact on Economy

  6. Infrastructure • Power • Reliable communication • Environment • Human resource • Interface with suppliers and consumers • Faith, trust and ethics • Legal

  7. e-Law: Global Internet requires Global Laws • Industrial laws to be transformed to Information Age • Laws to protect value protection and minimum ethics in Industrial practices when Government transforms itself to be a facilitator

  8. Relationship between Information Technology and Economy Information Technology and Paradigm Shift of Economy Agricultural Society Industrial Society Knowledge and Information-based Society Labor Farmer Knowledge Worker White Collar Worker Energy Intermediate Resource Informatization Industrialization Knowledge Rate of Transformation from Information to Knowledge Rate of Yields Value -Added Rate Main Resources Land Information Energy Product Farm Product Product Knowledge Product Site Research Institute, University Factory Farm

  9. Ontological issues • Definition • What is electronic money ? • Relative to traditional money • Relative to traditional electronic money • Continuity or upheaval ? • What should be the basis of definition • Purpose • Whatdo you buy ? • Payment system • How do you pay ?

  10. Technology • Hardware • Software • Firmware • Communication & Networks • Security • Smart Cards

  11. Role of Technology • lower transaction costs • reducing asymmetric information • 24-hour trading • borderless global trading network • improve market efficiency

  12. Electronic Commerce • E-Commerce is buying and selling of goods and services on the internet, especially the WWW.

  13. Overview • Electronic Commerce • Underlying Technologies • Cryptography • Network Security Protocols • Electronic Payment Systems • Credit card-based methods • Electronic Cheques • Anonymous payment • Micropayments • SmartCards

  14. Electronic Commerce: Involves? • Involves • Virtual storefronts on Web sites with online catalogs, sometimes grouped in a virtual shopping mall • The gathering and use of demographic data • Electronic Data Exchange (EDI) – the business to business exchange of data • Bulk e-mailing as a media for reaching prospective and established customers with news and updates

  15. E-Commerce Steps • Attract prospects to your site • Positive online experience • Value over traditional retail • Convert prospect to customer • Provide customized services • Online ordering, billing and payment • Keep them coming back • Online customer service • Offer more products and conveniences Maximize revenue per sale

  16. Other Requirements • Infrastructure, delivery system such as UPS in the US • Warranty, guarantee culture • Presence of international companies to boost customer trust and confidence • Based on TV model (but it is possible to determine which ad on the internet is bringing in more customers).

  17. Virtual Stores • 24 hour availability • Global reach • Ability to interact and provide custom info and ordering • Multimedia capabilities

  18. Examples • Expected to be a multibillion dollar source of revenue for global businesses • In 1997 Dell Computes reported orders of a million dollars daily! • In 1998, total business-to-business e-commerce revenues generated was $12.5 Billion, expected to rise to $131.1 Billion by the year 2000 (reported by eMarketer) • Vinton Cerf, Chairman of Internet Society (and executive at MCI) estimates that by 2003 e-commerce will reach between $1.8 and $3.2 Trillion • See amazon.com, travelocity.com, towerrecords.com, etc.

  19. Three Options • Buy ready-made solution ibm Net.Commerce • Rent space in a network-based e-commerce solution iCat Commerce and Yahoo Store • Build the system from scratch with components and parts (requires expertise, time, and budget---- but will give exact solution). Another option is to use a ‘plug-in’ application to FrontPage’98 --- JustAddCommerce For stats and growth of e-commerce and demographs see http://www.wilsonWeb.com/Webmarket/demograf.htm or http://ww.emarketer.com/estats

  20. EDI • EDI is the exchange of business data using an understood data format. It was in existence long before the Web • Involves data exchange among parties that know each other well and make arrangement for one-to-one connection, usually dial-up. • An EDI message contains a string of data elements which are separated by delimiters. Each data element represents a fact, such as price, product model number, etc. The entire string is called a data segment.

  21. EDI • A transaction set contains one or more data segments framed by a header and trailer. This is the EDI message or unit of transmission. • A transaction set usually contains information that would typically be contained in a business document or form. • Trading partners are parties who exchange EDI transmission.

  22. Bulk E-mail • Sending ads and info (sometimes in the form of newsletters) is a method for marketers to reach potential E-commerce customers. • Sometimes customers request to be added to newsletter or ‘’special offer’’ mailing list when visiting Web sites. • More often e-mail address are ‘harvested’ and sold to bulk e-mailers who send their messages to as many Web users as possible

  23. Bulk E-mail • Unsolicited e-mail is considered to be a ‘’SPAM’’ to the receiver. The email should include a message that explains how to remove yourself from the list (usually by replying with remove in the subject heading) See http://www.isoc.org/internet/issues/spamming http://www.anti-spam.net http://email.miningco.com http://stopspam.sparklist.com

  24. Steps • Netscape Virtual Office gives 7 steps to selling online: Step 1: Getting a free e-mail address for life Step 2: Building a custom Website for free Step 3: How to attract visitors to your site for free (with Register it) Step 4: How to track visitors (with Hitometer) Step 5: Tuning your Website (by running critical diagnostics) Step 6: Finding new customers for free Step 7: Selling Online

  25. NVO E-Store (an example) • A cost effective solution to selling on-line • Can add a store to your Website in few minutes • Can try it out for free for 30 days • Company logos and other products images can be uploaded by simple clicks. • Shopping carts, security of credit card data, confirmation via e-mail, automatic tax calculation, shipping charges, and detailed tracking and analysis are provided.

  26. E-Commerce Summary • Automation of commercial transactions using computer and communication technologies • Facilitated by Internet and WWW • Business-to-Business: EDI • Business-to-Consumer: WWW retailing • Some features: • Easy, global access, 24 hour availability • Customized products and services • Back Office integration • Additional revenue stream

  27. Things One Must do • Every business who wishes to accept credit cards through a Website much have all the following: • Merchant Account • Shopping Cart • Secure Server • Processing Mechanism • Real time • Manual

  28. Merchant Account • This is like a contract with the credit card company • These companies process your transactions and forward the money to your business account (you must have a business account) • Fees is reasonable, (application fee $50-$400, monthly statement fee $10-$30, Per transaction fee $0.30-$1.00 and monthly minimum transaction fee $20-$50). • Some e-commerce packages include the application for a merchant account.

  29. Shopping Cart • This is the software on your Web site which allows customers to ``Browse your store’’ and select items to ``place in their shopping cart’ for purchase when they check out. • The SW computes applicable state sales tax, shipping costs (if any) and quantity totals. • Many companies charge $100-$1000 for this SW. Some companies give it free with their E-commerce package (e.g., S-Mart sopping Cart software is available free).

  30. Secure Server • Most customers will not give their credit card information over the internet unless its over a secure server. • The current popular secure server is ‘’SSL’’ (secure socket layer). • SSL encrypts the data being passed from your consumer’s browser to the secure server (making data useless if intercepted)

  31. Processing Mechanism • This is the final requirement. Now that you have the merchant account, shopping cart software and a secure Web site, you will need a way to transmit your credit card transactions to your merchant account • There are two methods

  32. Processing Mechanism Methods • Real Time: Customer credit card info is checked for approval immediately while he waits. • Manual: This means that each transaction is entered by the merchant after the consumer’s purchase is made. • To process in real-time one must have a direct Web link with the processing company, usually through the secure Web site (Cybercash, a costly was to achieve real-time processing).

  33. E-Commerce Participants

  34. E-Commerce Problems Snooper Unknown customer Unreliable Merchant

  35. E-Commerce risks • Customer's risks • Stolen credentials or password • Dishonest merchant • Disputes over transaction • Inappropriate use of transaction details • Merchant’s risk • Forged or copied instruments • Disputed charges • Insufficient funds in customer’s account • Unauthorized redistribution of purchased items • Main issue: Secure payment scheme

  36. E-Commerce Security • Authorization, Access Control: • protect intranet from hordes: Firewalls • Confidentiality, Data Integrity: • protect contents against snoopers: Encryption • Authentication: • both parties prove identity before starting transaction: Digital certificates • Non-repudiation: • proof that the document originated by you & you only: Digital signature

  37. Encryption (shared key) m: message k: shared key - Sender and receiver agree on a key K - None else knows K - K is used to derive encryption key EK & decryption key DK - Sender computes and sends EK(Message) - Receiver computes DK(EK(Message)) - Example: DES: Data Encryption Standard

  38. Public key encryption m: message sk: private secret key pk: public key • Separate public key pk and private key sk • Private key is kept secret by receiver • Dsk(Epk(mesg)) = mesg and vice versa • Knowing Ke gives no clue about Kd

  39. Digital signature Sign: sign(sk,m) = Dsk(m) Verify: Epk(sign(sk,m)) = m Sign on small hash function to reduce cost

  40. Signed and secret messages pk2 m pk1 Verify-sign Encrypt(pk1) sign(sk1, m) Epk2(Dsk1(m)) Encrypt(pk2) Decrypt(sk2) First sign, then encrypt: order is important.

  41. Digital certificates How to establish authenticity of public key? Register public key Download public key

  42. Certification authority

  43. E-Payments: Secure transfer • SSL: Secure socket layer • below application layer • S-HTTP: Secure HTTP: • On top of http

  44. SSL: Secure Socket Layer • Application protocol independent • Provides connection security as: • Connection is private: Encryption is used after an initial handshake to define secret (symmetric) key • Peer's identity can be authenticated using public (asymmetric) key • Connection is reliable: Message transport includes a message integrity check (hash) • SSL Handshake protocol: • Allows server and client to authenticate each other and negotiate a encryption key

  45. SSL Handshake Protocol • 1. Client "Hello": challenge data, cipher specs • 2. Server "Hello": connection ID, public key certificate, cipher specs • 3. Client "session-key": encrypted with server's public key • 4. Client "finish": connection ID signed with client's private key • 5. Server "verify": client's challenge data signed with server's private key • 6. Server "finish": session ID signed with server's private key • Session IDs and encryption options cached to avoid renegotiation for reconnection

  46. S-HTTP: Secure HTTP • Application level security (HTTP specific) • "Content-Privacy-Domain" header: • Allows use of digital signatures &/ encryption • Various encryption options • Server-Browser negotiate • Property: cryptographic scheme to be used • Value: specific algorithm to be used • Direction: One way/Two way security

  47. E-Payments: Atomicity • Money atomicity: no creation/destruction of money when transferred • Goods atomicity: no payment w/o goods and viceversa. • Eg: pay on delivery of parcel • Certified delivery: the goods delivered is what was promised: • Open the parcel in front of a trusted 3rd party

  48. Anonymity of purchaser

  49. Payment system types • Credit card-based methods • Credit card over SSL - First Virtual -SET • Electronic Cheques • - NetCheque • Anonymous payments • - Digicash - CAFE • Micropayments • SmartCards

  50. Encrypted credit card payment • Set secure communication channel between buyer and seller • Send credit card number to merchant encrypted using merchant’s public key • Problems: merchant fraud, no customer signature • Ensures money but no goods atomicity • Not suitable for microtransactions

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