1 / 2

How to use this reference sheet Assumption:

Concise Reference Sheets v4.0 by hecose. How to use this reference sheet Assumption: This reference sheet assumes that you have read the complete rules of the game and are familiar with the mechanics of the game This reference sheet is useful when:

rowena
Télécharger la présentation

How to use this reference sheet Assumption:

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Concise Reference Sheets v4.0 by hecose • How to use this reference sheet • Assumption: • This reference sheet assumes that you have read the complete rules of the game and are familiar with the mechanics of the game • This reference sheet is useful when: • You have not played the game for some time and do not remember all the rules details (e.g. starting money, scoring methods) • You are teaching the game and want to give a simple and structured overview • The concise reference sheets are submitted to their respective game entries at www.boardgamegeek.com. The complete set is also submitted to the “Lord of the Rings” game entry, for the convenience of those who wish to download all in one go. • In the complete set, games are not all ordered alphabetically. User “Find” function to locate the game you are looking for. • Please send a message to my Boardgamegeek mailbox if you find any errors or have any comments. My username is hecose. • Games covered: • A Game of Thrones • A Game of Thrones: A Clash of Kings • Acquire • Africa (new in v4.0) • Age of Empires III • Ark (new) • Around the world in 80 days • Axis & Allies: Battle of the Bulge • Babel • Beowulf • Bohnanza • Bootleggers • Britannia (new) • Carcassonne The City (new) • Caylus • Chinatown (new) • Citadels • Colosseum (new) • Crusader Rex (rules v1.4) • Die Macher • Domaine • Dschunke (new) • Eastern Front 2 • Elfenland (new) • Felix: the cat in the sack (new) • Goa • Hannibal: Rome vs Carthage (updated in v4.0) • Hansa • Hare and Tortoise (new) • Hollywood Blockbuster / Traumfabrik • In the Year of the Dragon (new) • Incan Gold / Diamant (new) • Java • Loco (new) • Lord of the Rings (new) • Lord of the Rings: Battlefields (new) • Lord of the Rings: Friends & Foes (new) • Lord of the Rings: Sauron (new) • Lord of the Rings: The Confrontation • Louis XIV • Manila • Medici • Medici vs Strozzi • Medina (new) • Mexica • Mykerinos • Niagara • O Zoo le Mio (Zoosim) (new) • Oltremare • On the Underground (new) • Pacific Victory • Poison • Power Grid • Puerto Rico • Quo Vadis? (new) • Rommel in the Desert • Santiago • Show Manager (new) • Taj Mahal • That’s Life (new) • Through the Desert • Trias • Wallenstein • Wilderness War • Yspahan

  2. Note: too many exceptions to list all, this is only quick ref & overview, see rules for details • Britannia • Turn: • Population increase – 2pt from flat land, 1pt tough terrain; 6pt for 1 army, place 1 per land; 2pt for burh on flat land, at max (8 - #land) per round • Movement – infantry move 2, cavalry move 3; stop at tough terrain; strait move must start & stop at each end; • Battles/Retreats – kill on 5, Roman armies kill on 4 & killed on 6, defender on tough terrain killed on 6. Burhs killed first, forts killed last. If have inf & cav, inf dies on 5, opponent decides which die on 6, else controlling player decides. Defender can retreat to own land, empty land not adjacent to enemies, never sea or origin of attackers. Attackers can only retreat to origin. • Raider withdrawal – can jump straight back to sea • Overpopulation – armies <= lands x 2 (except Romans & seaborne) • Victory Points: • Holding at scoring rounds (at appropriate round ends) • Occupy (1 time) • Eliminating enemies • Bretwalda (4VP) / King (8VP+inf / 10VP) of England • Concepts: • Roman forts (auto built when first occupy land; as road) • Stacking (flat land 3, tough terrain 2, 1 overstack of unlimited on flat land and 4 on tough terrain; Romans only follow overstack rule) • Overrun (need more than twice enemy armies) • Boat (move through 1 sea zone) • Raiding (armies starting at sea are raiders & can withdraw to sea; Pict special, see rules) • Major invasions (move & battle twice) • Leaders (1 round only, move 3, ignore terrain, die rolls + 1) • Submission (optional on Roman turn, when Welsh 5 lands, Brigantes 3, Pict 3, Belgae 4 and Round 1 only; half population growth, half VP) (Brigante to Angles too) • Point limits (Welsh, Angles, Saxons) * Roman’s specials, see rules

More Related