1 / 22

Presentations &Visuals

Presentations &Visuals. Leo Finkelstein, Jr., Ph.D. Engineering and Computer Science Wright State University lfinkel@cs.wright.edu www.finkelnet.com. First of all, . . . Always Start with an Overview. General Guidelines Personal Performance Variables Audience Analysis Techniques

Télécharger la présentation

Presentations &Visuals

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Presentations &Visuals Leo Finkelstein, Jr., Ph.D. Engineering and Computer Science Wright State University lfinkel@cs.wright.edu www.finkelnet.com

  2. First of all, . . .Always Start with an Overview • General Guidelines • Personal Performance Variables • Audience Analysis • Techniques • Sample Presentation

  3. General Guidelines . . .Presentation Requirements • Topic must relate to the Research Report • Time => 10 minutes AND <= 15 minutes • Viewgraphs or Computer Charts Required • Charts must include • Title Chart • Overview Chart • Discussion Charts • Summary Chart

  4. General Guidelines . . .Presentation Evaluation Criteria • Introduction and Overview • Intro of Subject and Credibility • Background and Overview • Topic and Content • Quality and Organization • Visuals and Presentation • Appearance and content • Personal performance • Conclusion/Summary

  5. Sample Overview & Presentation • Hardware Evolution • Software Evolution • Personal Privacy • Workplace Impacts • Entertainment • Crime & Law Enforcement • Banking & Commerce • Medicine & Health Care

  6. Hardware Evolution

  7. Software Evolution

  8. Personal Privacy • Privacy = Reasonable Expectation • Traditional privacy paradigm • Expectation based on difficulty of invasion • paper records in file folders • information sources widely separated • Computers have changed expectations

  9. Personal Privacy • Computer monitoring and surveillance • Electronic & voice mail widely compromised • employers routinely monitor • Technology easily invades privacy zones • Databases provide easy identity compromise • Surveillance and location compromise • ATM, credit card • Expectations of traditional paradigm no longer valid!

  10. Personal Privacy & Databases • Information America • name, address, residence, property, court involvement • Medical Information Bureau • medical care, prescribed medications • Credit bureaus • bill paying history, credit lines, card numbers, SSAN,++ • National Demographics and Lifestyles • income level, profession, address, purchases, media used • Hotlines • Bank Card Hotline - Credit Seekers Hotline

  11. Workplace De-skilling • Welders/manipulators in manufacturing • machines are faster and more accurate • obviates need for “human” requirements • necessary to be competitive • Same thing in modern office • proofreaders • typesetters • artists • Some skills rapidly become outdated • lengthy and painful adjustments • potential for impact on professional skills

  12. Workplace - Health Hazards • Over-reliance • Therac 25 • Radiation • X-ray, pulsed ELF, UV, ionization fields • Ergonomics • RSI • eye strain and glare • keyboards

  13. The Workplace - I/O • Keyboards • QWERTY • 1872 - designed to be bad • 3K/3C - 32% home • DVORAK • 1932 - designed efficiency • 2X speed - 1/2 errors • New Wave I/O • GUI, voice, brain wave? Source: www.enews.com

  14. Finkelstein Homepage World Wide Web • Intellectual Property Concerns • serving files • copying resources • integral linking • Censorship • widespread global access • no central authority • varied values & beliefs • Education and Entertainment • Information overload • in and out of the workplace

  15. Entertainment & Imaging • Filter, edit, scale, & combine images • Fractals, morphing, ray tracing, radiosity, blue screening Source: Susanne Jensen “Superimposition”

  16. Entertainment & Games • Pong 1975 - Quake III 1999 • 3D motion - multimedia - simulators “Pong” History of Video Games “Quake III Screenshots” headline.gamespot.com

  17. Entertainment and Music • Music and Television • MIDI - ATV - HDTV - compact disc Source: PBS

  18. Crime and Software Piracy Source: BSA/SPA

  19. Crime and Law Enforcement • Crimes using computers • Bank and stock fraud • Modification of data • Cracking and theft of services • Pornography and the Internet • Software piracy • Crime analysis and prevention • AFIS, expert systems, NCIC Source: HP

  20. Computers & Banking • Traditional Banking • cost per transaction: $1.25 • ATMs and Smart Cards • 900,000,000 ATM transactions/month • cost per transaction: $0.22 • Internet Banking • cost per transaction: $0.02

  21. Medicine and Computers • Diagnostic Imaging • CT, PET, MRI, Ultrasound • Liabilities and Costs • Need to recover investment in technology • Malpractice • Managed Care and Insurance

  22. Summary • Hardware Evolution • Software Evolution • Personal Privacy • Workplace Impacts • Entertainment • Crime & Law Enforcement • Banking & Commerce • Medicine & Health Care

More Related