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Wind Visible Challenge B: Scientific

Wind Visible Challenge B: Scientific. The Ohio Destination Imagination Training Director’s Overview of. Points of Interest. Explore how the science of wind energy can be used to make kinetic art move Design and create kinetic art that moves during the presentation

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Wind Visible Challenge B: Scientific

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  1. Wind VisibleChallenge B: Scientific The Ohio Destination Imagination Training Director’s Overview of

  2. Points of Interest • Explore how the science of wind energy can be used to make kinetic art move • Design and create kinetic art that moves during the presentation • Create and present an original story that features an “invisible visitor” • Integrate wind energy research into the story • Use idea-creation and idea-directing tools to develop and choose options

  3. STEM Challenge Attributes • Research the scientific concept of wind energy • Use wind energy to start motion • Demonstrate the collection and conversion of wind energy into usable energy

  4. In Order to Successfully solve this Challenge, Teams must read and follow: • Team Challenge • A. Central Challenge (240 points) • B. Team Choice Elements (60 points) • C. Presentation Site • D. Reward Points • Rules of the Road • Published Clarifications (online @ www.idodi.org • The information in these materials is binding for all teams

  5. Recommended Resources for Team Managers • Roadmap • Instant Challenge Practice Set (available online in the Resource Area at DestinationImagination.org) • Travel Guide for Teams (available online after Jan. 1, 2013) • www.facebook.com/destinationimagination • www.twitter.com/idodi • Training at www.diuniversity.org

  6. Team Challenge Overview Time Limit • The team must complete the Presentation (including setup) in eight minutes or less. Team Budget • The total value of the materials used may not exceed $125US. • My 2012-13 Team Number is: 135- ___ ___ ___ ___ ___ • My team is planning to compete in a sanctioned tournament. • I have registered for that tournament with the Regional Director

  7. The Central Challenge The Intent of the Challenge: • To solve this Challenge, the team must research and explore how the science of wind energy and art can work together. • The team must present an original Story that features an Invisible Visitor who, like the wind, sets something in motion. • The team will integrate its research into the Story. • The team will also create Kinetic Art that is started by the wind and integrated into the Story.

  8. Team Choice Elements • In addition, the team must present TWO creations called “Team Choice Elements” that show off their interests, skills, areas of strength, and talents. • The team may create anything they wish for Team Choice Elements including props, music, technical gadgets, costumes, physical actions etc.

  9. The Presentation Site • Floor surface: Destination Imagination strongly suggests that the Presentation Site be a large space with a hard floor such as wood, linoleum, concrete or very short-napped carpet. Teams should be prepared to deal with a variety of floor surfaces. • Site Size: The minimum required overall size of the Presentation Site is 8ft deep x 20ft wide, but teams may use any additional space that Tournament Officials designate as available. The 8ft x 10ft site will not be taped. • Electrical Power: A single 3-sprong electrical outlet will be provided at the edge of each Presentation Site for the team’s use.

  10. Continue Reading Through This Presentation to: • Learn all the Challenge elements teams are required to complete • Learn about the elements of the Challenge under the team’s control • See all the scoring elements and the maximum number of points you may receive from each

  11. Destination Imagination Challenge B: Scientific 2012 - 2013

  12. Focus • Art • Creativity • Critical Thinking • Communication • Collaboration • Wind Energy • Science • Technology • Storytelling • Theater Skills

  13. Time Limit Time Limit • The team must complete the Presentation (including setup) in eight minutes or less.

  14. Team Budget Team Budget • The total value of the materials used may not exceed $125US. • The Rules of the Road will be helpful to you when determining the value of your Tournament Presentation

  15. Team Number • Teams and individuals using these Program Materials must hold a 20121 - 2013 Team Number. • The Destination ImagiNation Team Number is a license to compete in sanctioned Tournaments and/or to use the Program Materials for educational purposes within your team, school, group or organization. • Online access to Program Materials for teams who have purchased Team Numbers is on www.idodi.org • My 2012-13 Team Number is: 1_ _3_ _5 - ___ ___ ___ ___ ___ • My team is planning to compete in a sanctioned Tournament. • I will register for that Tournament with the Regional Director by the Region’s deadline

  16. A. Central Challenge - Section 1 Intent of the Challenge: • To solve this Challenge, the team must research and explore how the science of wind energy and art can work together. • The team must present an original Story that features an Invisible Visitorwho, like the wind, sets something in motion. • The team will integrate its research into the Story. • The team will also create Kinetic Art that is started by the wind and integrated into the Story.

  17. A. Central Challenge – Section 2 2. The Story: Imagine what can happen when an Invisible Visitor arrives in your Story and sets things in motion. a. The team will create and present an original Story that features an Invisible Visitor. A Story is more creative when there is original and novel development of the storyline, including the plot and the ending. The team will earn points for the creativity of the Story. b. The team will earn points for clear and effective storytelling. This means that the Story has a beginning, middle, and an end. It is presented in a manner that is easy to follow and understand. c. There are no restrictions on specific settings, time periods or characters in the Story. d. The team will research the many properties of Wind Energy (see definition) and integrate that information into the Story. Research information may be conveyed through props, scenery, dialogue or actions of the characters in the Story or by any other means that the team sees fit to use.Teams will earn points for creative integration of Wind Energy research into the Story.

  18. A. Central Challenge – Section 2

  19. Discussion Questions for Appraiser Training Challenge B: Wind Visible 1. Since the team’s Story must be original, can they portray known characters like Harry Potter and his friends from Hogwarts? 2. What if I know very little about Wind Energy? How will I know if their factual information is correct? 3. Can the Invisible Visitor be a ghost in a white sheet? How should Appraisers score a team who portrays the Invisible Visitor in some visible way? 4. Can the Invisible Visitor be suggested by the voice of a character that is off-stage?

  20. Discussion Questions for Appraiser Training Challenge B: Wind Visible 1. In section A.2.a. the Challenge requires that teams must create and present an original Story that will earn points for creativity. It also states that a Story is more creative when there is original and novel development of the storyline, including the plot and the ending. If a team tells a very close variation or an exact rendition of a well-known story, like one of the Harry Potter stories, then it would be appropriate for Appraisers to score the team lower for Creativity of the Story. Appraisers should keep in mind that even though section A.2.c. states that there are no restrictions on specific settings, time periods, or characters in the Story, it IS possible for a team to present a highly

  21. Discussion Questions for Appraiser Training Challenge B: Wind Visible 2. Appraisers do not need to evaluate the accuracy of the informationthat the team presents. Section A.2.d of the Challenge requires teams to integrate their research about Wind Energy into their Story, but the focus is on the creative ways that teams decide to convey the information. The Challenge suggests that they can use props, scenery, dialogue, actions of the characters in the Story or by any other means that the team sees fit to use. Appraisers should be listening and watching the Presentation carefully to give credit to teams who find creative ways to convey the information that they have learned from their research.

  22. Discussion Questions for Appraiser Training Challenge B: Wind Visible 3. No, a sheet is a costume. Refer to section A.3.c in the Challenge where it says, “The Invisible Visitor must NOT be visibly represented by a team member in a costume.” If Appraisers can see the Invisible Visitor because the team has portrayed it in some visible way, then Appraisers would be advised to give a deduction for the two elements that pertain to the Acting Skills of the other characters (A.3.f) and Effective Use of Stagecraft in the portrayal of the Invisible Visitor (scoring elements D.2.d and D.2.e.).

  23. Discussion Questions for Appraiser Training Challenge B: Wind Visible 4. The Challenge requires the Invisible Visitor to be a character IN the Story that the other characters interact with during the Presentation. (A.3.a.). If there is an off-stage or behind the scenes voice suggesting the presence of the Invisible Visitor, there MUST BE an interaction with the other characters in the Story for the team to earn points for in D.2.d.

  24. A. Central Challenge – Section 3 3. The Invisible Visitor: The Invisible Visitor is like the wind. It cannot be seen and it has the ability to set something in motion. a. In this Challenge, the Invisible Visitor must be a character in the Story. One or more of the other characters in the Story must interact with the Invisible Visitor during the Presentation. b. The Invisible Visitor must NOT be seen by the Appraisers and the audience at any time during the Presentation. c. The Invisible Visitor must NOT be visibly represented by a team member in a costume. A prop may indicate the presence of the Invisible Visitor,but may not be the Invisible Visitor. d. Teams will be allowed to provide dialogue for the Invisible Visitor, however, teams will earn points if the Invisible Visitor’s presence can be indicated without the use of any spoken or written language.

  25. A. Central Challenge – Section 3 e. The Acting Skills (see definition) of the other character(s) and the use of Stagecraft (see definition) must convince the Appraisers and the audience that there is an Invisible Visitor present in the Story. f. The team will earn points for the Acting Skills used during the Presentation when a character or characters interact with the Invisible Visitor. The team will also earn points for the effective use of Stagecraft in the portrayal of the Invisible Visitor. g. Just as the wind sets something in motion, so too does the Invisible Visitor. The motion caused by the Invisible Visitor could be anything from a new development in the storyline to a change in attitude or an action by one of the other actors. The team will earn points for the creativity of the motion and its effect on the Story.

  26. A. Central Challenge – Section 3

  27. Discussion Questions for Appraiser Training Challenge B: Wind Visible 5. Do all characters in the Story need to interact with the Invisible Visitor? 6. Can music or sound effects be used to indicate the Invisible Visitor’s presence? 7. Would blinking lights suggesting the presence of the Invisible Visitor be considered as Stagecraft? 8. If the Invisible Visitor can’t be seen, how will I know if it has set something in motion?

  28. Discussion Questions for Appraiser Training Challenge B: Wind Visible 5. No. Challenge A.3.a. states “In this Challenge, the Invisible Visitor must be a character in the Story. One or more of the other characters in the Story must interact with the Invisible Visitor during the Presentation.” 6. Yes. Refer to Challenge A.3.e. Music and sound effects would be considered Stagecraft, which can be used to indicate the Invisible Visitor’s presence. But, if the sound is intentionally made by human voices, it is considered language and will not earn points in D.2.g.

  29. Discussion Questions for Appraiser Training Challenge B: Wind Visible 7. Maybe. Special definition of Stagecraft is, “For the purpose of this Challenge, this includes any theatrical effects (props, scenery, or special effects) that are used to suggest the presence of an Invisible Visitor.” Blinking lights are a special effect. However the light cannot be the Invisible Visitor. 8. The team must indicate on the Tournament Data Form Part 3 item 1 what role the Invisible Visitor plays in the Story and what it sets in motion. Appraisers should listen carefully because the “motion” could be a new development in the storyline, a change in attitude or an action by one of the other actors. (A.3.g.)

  30. A. Central Challenge – Section 4 4. The Kinetic Art: This type of art is all about motion. It contains moving parts that create its effect. Your team must combine the science of Wind Energy with art to create Kinetic Art (see definition) and integrate it into the Story. a. Only energy from the Wind will cause the Kinetic Art to begin moving. b. The team must provide their own way to create the necessary Wind to start the Kinetic Art. The team is advised to refer to Rules of the Road regarding safety. The team will earn points for the successful use of Wind Energy to start the motion of the Kinetic Art. c. Once the movement of the Kinetic Art has been started by the Wind, some part(s) of it must stay in motion for at least 15 consecutive seconds during the Presentation. The Kinetic Art must not use electrical or battery power that is a part of the Art to create or keep it in motion. A team member should signal an Appraiser that the scored requirement of motion is ready to begin; otherwise, the Appraiser may miss the beginning of the motion. The team will be allowed to make as many attempts as necessary to complete the required 15 seconds of motion. Teams will earn points for successful motion for 15 continuous seconds.

  31. A. Central Challenge – Section 4 d. The Kinetic Art must be integrated into the Story. This means that it has a meaningful connection to the Story. The team will earn points for the integration of the Kinetic Art into the Story. e. The Kinetic Art must not be the Invisible Visitor. (See A.3) f. The team will earn points for the quality of the appearance and workmanship involved in the construction of the Kinetic Art. This score includes all and any visual effects of the Kinetic Art’s motion. g. The team will earn points for the Technical Design (see definition) and for the Technical Innovation (see definition) of the Kinetic Art. Scores for Technical Innovation of the Kinetic Art will be based on the methods actually used during the Presentation.

  32. A. Central Challenge – Section

  33. Discussion Questions for Appraiser Training Challenge B: Wind Visible 9. Can the Invisible Visitor communicate with other characters in a nonsensical language such as a “Wah-Wah” sound? 10. The Kinetic Art does not move for the required 15 seconds. How many times can the motion for their Kinetic Art be reattempted? 11. A team has a piece of Kinetic Art that is started by a team member blowing on it. As soon as the Kinetic Art begins to move, a team member releases a lever and a weight provides power for the Kinetic Art to keep moving. Is this a legal solution? 12. Can the Invisible Visitor begin the motion of the Kinetic Art?

  34. Discussion Questions for Appraiser Training Challenge B: Wind Visible 9. Yes. Teams may use any kind of spoken or written language, but if they do, they will not earn points in D.2.g. A “Wah-wah” sound that is produced by an instrument or other device would be considered a sound effect and a use of Stagecraft. This latter scenario would not affect the scoring in D.2.g since it is not “spoken.” 10. Refer to Challenge A.4.d. “The team will be allowed to make as many attempts as necessary to complete the required 15 seconds of motion.” The team may continue to try until the Presentation time expires.

  35. Discussion Questions for Appraiser Training Challenge B: Wind Visible 11. Section A.4.c of the Challenge only limits the Kinetic Art’s use of electrical or battery power to create or keep it in motion. It would be acceptable for team members to activate other power sources (mechanical, hydraulic, etc…) but, only after the initial motion was successfully started by the Wind. 12. Since wind is invisible, it is conceivable that teams could create a way for the Invisible Visitor to begin the motion of the Kinetic Art. The Invisible Visitor MUST remain invisible.

  36. Discussion Questions for Appraiser Training Challenge B: Wind Visible 13. A team has a piece of Kinetic Art that is started in motion by Wind Energy. This begins a series of events with different pieces of the Kinetic Art moving at different times. There are never two parts moving at the same time but some part of the Kinetic Art is always moving during the required 15 consecutive seconds. Is this OK? 14. What types of Wind Energy can be used by the team to start the Kinetic art? 15. Can a team member spin the Kinetic Art to start its motion? 16. How will Appraisers know when the 15 seconds has begun?

  37. Discussion Questions for Appraiser Training Challenge B: Wind Visible 13. Yes. Section A.4.c.of the Challenge states that “Once the movement of the Kinetic Art has been started by the Wind, some part(s) of it must stay in motion for at least 15 consecutive seconds during the Presentation.” There is no requirement that the same parts must be moving during the 15 consecutive seconds. 14. The Challenge does not restrict the sources of Wind Energy to initiate the Kinetic Art. “Only energy from the Wind will cause the Kinetic Art to begin moving.” (A.4.a.) Teams may blow into a device, wave their hands or other materials or pump air via an electric fan or some other device. The points for this requirement are objective- they either used wind energy to successfully start the motion or they didn’t. (D.3.h)

  38. Discussion Questions for Appraiser Training Challenge B: Wind Visible 15. No. Refer to Challenge A.4.a. “Only energy from the Wind will cause the Kinetic Art to begin moving.” 16. Refer to Challenge A.4.c. “A team member should signal an Appraiser that the scored requirement of motion is ready to begin; otherwise, the Appraiser may miss the beginning of the motion.” The Tournament Data Form Part Three item 5 requires the team to indicate the signal they will use to signal the start of the 15 seconds.

  39. Discussion Questions for Appraiser Training Challenge B: Wind Visible 17. Can the Kinetic Art be part of the Stagecraft? 18. How does the Appraiser who is timing the 15 seconds of motion by Kinetic Art indicate the successful completion of 15 seconds to the team? 19. How should Appraisers score a Kinetic Art Piece that fails to move for 15 seconds or fails to move at all? What if time is called before the team has a chance to present it?

  40. Discussion Questions for Appraiser Training Challenge B: Wind Visible 17. Yes. There are no restrictions in the Challenge that would preclude teams from listing their Kinetic Art as part of the Stagecraft. If it doesn’t say you can’t, you can. 18. Although not required by the Challenge, the Timing Appraiser needs to signal the team when they have successfully completed the 15 seconds of Kinetic Art motion. The Timing Appraiser signal should be consistent for every team and the signal should be told to the team while in the Prep Area. 19. If a team’s Kinetic Art fails to move continuously for 15 seconds during the 8-minute Presentation, the Kinetic Art will not earn any objective points for Successful motion for 15 continuous seconds (D.3.i.)

  41. Discussion Questions for Appraiser Training Challenge B: Wind Visible If a team attempts to operate their Kinetic Art but it fails to show any motion during the 8-minute Presentation, they will not earn any points for both of the two objective scores, Successful use of Wind Energy to start motion (D.3.h.) and Successful motion for 15 consecutive seconds (D.3.i.). The points for Technical Design and Technical Innovation of the Kinetic Art depend on the contributing factors. The Challenge defines Technical Design as “A plan for carrying out or accomplishing a task. A well-designed Technical Design shows careful planning, and it performs its task using effective, efficient and reliable technical methods.” Therefore the Design score for the Kinetic Art that failed to operate can still be awarded, but the scores are likely to be low depending on whether or not poor technical design was responsible for the failure to operate or if there was some other contributing factor- i.e. a last minute crash back stage.

  42. Discussion Questions for Appraiser Training Challenge B: Wind Visible It is also possible that scores could still be given for Technical Innovation, defined as, “A new, unique or creative manner in which to carry out or accomplish a task using technical methods.” Appraisers should still evaluate how innovative the team’s plan was. If a team’s Kinetic Art fails to operate, it may still be possible for teams to earn points for the Integration of the Kinetic Art into the Story (D.3.j.) as long as the Kinetic Art has been brought into the Presentation Site and it relates to the Story in some way. Scores for the quality of appearance and workmanship (D.3.k.) should still be awarded if the team included the Kinetic Art into some part of the Presentation. In the event that a team did not attempt to start the motion or operate their Kinetic Art because the Timekeeper announced that their Presentation time was over, there should be no scores earned for D.3.h. and D.3.i. The rest of the scores for the Kinetic Art (D.3.j-m) would depend on whether or not the team was able to include the Kinetic Art into any part of their Presentation. It is also possible that scores could still be given for Technical Innovation, defined as, “A new, unique or creative manner in which to carry out or accomplish a task using technical methods.” Appraisers should still evaluate how innovative the team’s plan was.

  43. B. Team Choice Elements B. In addition to the above requirements, the team must present TWO creations called “Team Choice Elements” that show off their interests, skills, areas of strength, and talents. The team may create anything they wish for Team Choice Elements including props, music, technical gadgets, costumes, physical actions etc. 1. The team must present both Team Choice Elements as part of the eight-minute Presentation and each Team Choice Element should have a meaningful connection to the team’s Central Challenge solution. Each Team Choice Element must be described briefly on the Tournament Data Form found at the end of this Challenge.

  44. B. Team Choice Elements 2. A Team Choice Element may not be a specific item that is required in the Central Challenge that is already being evaluated. A Team Choice Element MAY be a single unique PART of a required item, as long as it can be evaluated as a stand-alone item. Both Team Choice Elements may be presented at the same time ONLY IF both can be easily identified and scored separately. Examples of these can be found in Rules of the Road. 3. Each Team Choice Element will be evaluated in three ways: for the Creativity and Originality of the Team Choice Element, and for the Quality, Workmanship, or Effort that is evident and Integration into the Presentation. Evaluation of Team Choice Elements is subjective.

  45. D. Presentation Site – Section 1.Floor surface: Destination ImagiNation strongly suggests that the Presentation Site be a large space with a hard floor such as wood, linoleum, concrete or very short-napped carpet.Teams should be prepared to deal with a variety of floor surfaces. Teams may contact the Tournament Director for more information about the Site. 2. Site Size: The minimum required overall size of the Presentation Site is 20 ft deep x 20 ft wide, but teams may use any additional space that Tournament Officials designate as available. The 20ft x 20ft site will not be taped. A minimum ceiling height of 10ft (3.05m) is recommended for this Challenge at Regional and Affiliate tournaments. 3. Electrical Power: A 3-prong electrical outlet will be providedat the edge of each Presentation Site for the team’s use.

  46. E. Reward Points – Scoring Category 1 The Story Up to 55 points • a. The Creativity of the Story points from A.2.a • b. Clear and Effective Storytelling Up to 20 points from A.2.b • c. Creative Integration of Wind Energy research into the Story Up to 15 points from A.2.d

  47. E. Reward Points – Scoring Category 2 The Invisible Visitor up to 75 points • d. Acting Skills when a character or characters interact with the Invisible Visitor Up to 25 points from A.3.f • e. Effective use of Stagecraft in the portrayal of the Invisible Visitor Up to 25 points from A.3.f • f. The creativity of the motion and its effect on the story Up to 25 points from A.3.g • g. Invisible Visitor’s presence indicated without use of spoken or written language Up to 25 points from A.3.d

  48. E. Reward Points – Scoring Category 3 Kinetic Art up to 110 points h. Successful use of Wind Energy to start motion 0 or 10 points from A.4.b i. Successful motion for 15 continuous seconds 0 or 10 from A.4.c j. Integration of the Kinetic Art into the Story Up to 15 points from A.4.d k. Quality of appearance and workmanship of the Kinetic Art Up to 25 points from A.4.f l. Technical Design of the Kinetic Art Up to 25 points from A.4.g m. Technical Innovation of the Kinetic Art Up to 25 points from A.4.g

  49. E. Reward Points – Team Choice Elements Team Choice Element 1 up to 30 points from B a. Creativity and Originality up to 10 points from B.3 b. Quality, Workmanship, or Effort that is Evident Up to 10 points from B.3 c. Integration into the Presentation Up to 10 from B.3 Team Choice Element 2 up to 30 points from B a. Creativity and Originality up to 10 points from B.3 b. Quality, Workmanship, or Effort that is Evident Up to 10 points from B.3 c. Integration into the Presentation Up to 10 from B.3

  50. E. Reward Points – Team Challenge Scoring Central Challenge Scoring at a Glance • Instant Challenge = 25% • Team Choice Elements 60 points = 15% • Central Challenge 240 points = 60% • Kinetic Art = 46% of the 240 Central Challenge points • The Story = 23% of the 240 Central Challenge points • The Invisible Visitor = 31% of the 240 Central Challenge points

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