Bridge for Beginners Lesson 6 More about NT Openings
Homework • The hands you made up will have been different from my answers • Because the possibilities are endless • But they needed to conform to the requirements for the bidding
Hand 1 Dealer N Declarer W Lead N N E S W P P P 1NT P P P KQJ Q976 J83 T98 AT43 KJ KQ62 J32 965 A85 AT9 Q654 N W E S 872 T432 754 AK7 W must be 12-14 HCP And balanced E must be <11 HCP With no 5 card suit N & S must be <12 HCP
Hand 2 Dealer E Declarer E Lead S N E S W 1NT P 3NT P P P QJ7543 32 J5 942 AT JT98 A43 AKT K98 AQ75 QT9 J87 N W E S 62 K64 K8762 Q65 E must be 12-14 HCP And balanced W must be >12 HCP
Hand 3 N E S W P P 1NT P 2NT P 3NT P P P Dealer S Declarer N Lead E KQJ K74 QJ98 Q76 A84 862 2 KJ9532 6532 AT94 KT76 4 N W E S T97 QJ3 A543 AT8 S & W must be <12 HCP N must be 12-14 HCP balanced S must be 11 HCP N must be 13 or 14 HCP
Hand 4 N E S W P P 1NT P 4 P P P Dealer W Declarer W Lead N JT5 T54 JT3 A653 KQ9843 2 AQ54 87 A7 A863 K82 QT94 N W E S 762 KQJ97 976 KJ2 W & N must be <12 HCP E must be 12-14 HCP and balanced W must have 6 ’s, about 11 HCP and unbalanced
Hand 5 Dealer N Declarer S Lead E QJ6 A95 K92 JT76 N E S W P P 1NT P 2NT P P P K73 T43 A8 AK842 9842 QJ82 765 53 N W E S AT5 K76 QJT43 Q9 N & E must be <12 HCP S must be 12-14 HCP and balanced N must be 11 HCP S must be 12 or 13 HCP
Hand 6 Dealer E Declarer E Lead S N E S W 1NT P 7NT P P P 987654 432 2 432 AJT AQJ KQJ5 AQJ KQ32 K987 A4 T97 N W E S - T65 T98763 K865 E must be 12-14 HCP W must have a monster With 25+ HCP Missing no Aces
1NT openings • This week • Different continuations • By responder • Re-bids by opener • Some extra things about the scoring
1NT Opener • Means what? • 12-14 HCP • No 5 card major • No singleton or void • Not more than 1 doubleton
Responses to 1NT Openings • Last week we looked at • <11 HCP no 5 card suit we bid? • Pass • <11 HCP with a 5 card suit we bid? • 2 of that suit.Which is called? • A Weakness Take Out • 11-12 HCP balanced we bid? • 2NT Invitational • >12 HCP balanced we bid? • 3NT
Responses to 1NT • But what if we have more than 10HCP • And the hand is not balanced • Today we will look at the bidding for these types of hand
Partner has opened 1 NT 5 4 • This is your hand • You have 4 HCP • And 5 ’s • You bid 2 • A weakness take out • Opener MUST Pass J 8 7 6 3 T 6 3 K 3
Partner has opened 1 NT A 4 • This is your hand • You have 14 HCP • And 5 ’s • You cannot bid 2 • Partner will Pass • Bid 3 • Showing 5 ’s • And enough for game • Partner can choose K Q 7 6 3 Q 6 3 K 3
Partner has opened 1 NT A J 7 4 2 • This is your hand • You have 11 HCP • And 5 ’s • You cannot bid 2 • Partner will Pass • Bid 3 • Showing 5 ’s • And enough for game • The 5 card suit adds enough for game 7 6 3 Q J 3 K 3
Partner has opened 1 NT A J 7 4 3 2 • This is your hand • You have 11 HCP • And 6 ’s • You cannot bid 2 • Partner will Pass • Bid 4 • Showing 6 ’s • And enough for game • If you know what the contract is then bid it! 7 6 Q J 3 K 3
Suit responses to 1NT • With 11+ HCP • And a 5 card major • Tell partner about the major by bidding it at the 3 level • This is a Forcing bid • Partner MUST not Pass • But should select the game • With 6 of the major bid the game in that suit immediately
Partner has opened 1 NT A J 7 • This is your hand • You have 20 HCP • And a balanced hand • Game is certain • Slam may be on • If partner has 14 HCP • Bid 4NT • Partner Passes with 12 • Bids 6NT with 14 • Guesses with 13 A K 3 K Q J 3 Q 8 3
Partner has opened 1 NT A J 7 • This is your hand • You have 22 HCP • And a balanced hand • Game is certain • Slam is on • Bid 6NT A K Q K Q J 3 Q 8 3
Slams in NT • You need 33 HCP in the 2 hands for a small slam • That’s 12 tricks • 37 for a grand slam • 13 tricks • 33 ensures you are not missing 2 aces • 37 ensures you are not missing any • So a response of 4NT shows 19-20 • A response of 6NT shows 21+
Openers Next Bid A 3 • You have opened 1NT • Partner has bid 2 • What is your next bid? • Pass • Partner has bid a weakness take out • You MUST pass • Partner may have 0 HCP K Q 4 2 K 3 2 Q T 8 3
You have opened 1NT A T 3 • Partner has bid 2NT • What is your next bid? • Pass • Partner has 11-12 HCP • You have 12 • Maximum is 24 HCP • Not enough for game K Q 4 2 K 3 2 T 8 3
You have opened 1NT A 3 • Partner has bid 2NT • What is your next bid? • 3NT • Partner has 11-12 HCP • You have 14 • 25 or 26 HCP • Enough for game K Q 4 2 K 3 2 Q T 8 3
You have opened 1NT A T 3 • Partner has bid 3 • What is your next bid? • 3NT • Partner has 11+ HCP • And 5 ’s • 3NT is easier than 5 • With stops in other suits • NT is preferable to a minor K Q 4 2 K 3 2 T 8 3
You have opened 1NT A 3 • Partner has bid 3 • What is your next bid? • Pass • Partner has 11+ HCP • You have 12 • No stops in ’s • 3NT would be risky • 5 looks too high K Q 4 2 4 3 2 K T 8 3
You have opened 1NT A 3 • Partner has bid 3 • What is your next bid? • 3NT • Partner has made a forcing bid • Showing 5 ’s • And enough for game • With only 2 ’s you want to play in NT K Q 4 2 K 3 2 Q T 8 3
You have opened 1NT A T 3 • Partner has bid 3 • What is your next bid? • 4 • Partner has made a forcing bid • Showing 5 ’s • And enough for game • With 3 ’s you want to play in the major K Q 4 2 K 3 Q T 8 3
You have opened 1NT A 3 • Partner has bid 4 • What is your next bid? • PASS • Partner has 6+ ’s • And nearly enough for game • You have 12 HCP • Not enough to go to the 5 level K 6 4 2 K 3 2 Q T 8 3
You have opened 1NT A 3 • Partner has bid 4 • What is your next bid? • 5 • Partner has 6+ ’s • And nearly enough for game • You have 14 HCP • Bid the game • Partner has bid a ‘Mini-Maxi’ K Q 4 2 K 3 2 Q T 8 3
You have opened 1NT A 3 • Partner has bid 4 • What is your next bid? • PASS • Partner has 6+ ’s • And enough for game • Now your hand is irrelevant • Partner has told you what the game is K Q 4 2 K 3 2 Q T 8 3
You have opened 1NT A 3 • Partner has bid 4NT! • What is your next bid? • 6NT! • Partner has 19-20 HCP! • This is a ‘Mini-Maxi’ • Inviting a slam • You have 14 HCP • So bid it!! K Q 4 2 K 3 2 Q T 8 3
More about Scoring • Vulnerability • Each pair may be vulnerable or non-vulnerable • The vulnerability is set by board number • On the boards vul is red • non-vul is white • Vulnerability affects game bonuses and slam bonuses • And the undertrick score to defence
Scoring Bonuses Part Score 50 50 Game 300 500 Small Slam 800 1250 Grand Slam 1300 2000 • Non-vul • Vul • Non-vul • 50 • Vul • 100 • Undertricks • For each trick less than the contract bid you lose