Understanding Sequential Vs. Combinational Logic in Electronic Circuits
520 likes | 607 Vues
Explore the differences between sequential and combinational logic circuits, feedback loops, clock signals, latch types, forbidden state elimination, and more in the realm of electronic circuit design.
Understanding Sequential Vs. Combinational Logic in Electronic Circuits
E N D
Presentation Transcript
Sequential vs. Combinational • Combinational Logic: • Output depends only on current input • TV channel selector (0-9) • Sequential Logic: • Output depends not only on current input but also on current state of the system (which depends on past input values) • TV channel selector (up-down) • Need some type of memory to remember the current state inputs outputs system
Sequential Logic • Sequential Logic circuits • Remember past inputs and past circuit state. • Outputs from the system are “fed back” as new inputs. • The storage elements are circuits that are capable of storing binary information: memory.
Feedback Loop • Feedback: • A signal s1 depends on another signal whose value depends on s1 • (perhaps with several intermediate signals). s1
Base of Memory • Consider the following circuit: • It can differentiate between two different states as it has only one feedback line that can keep one of two values, 0 or 1. • A circuit with n feedback lines has 2n potential states, and that the memory of our circuit depends on the number of its feedback lines:
Synchronous vs. Asynch. • Synchronous sequential circuit: • the behavior can be defined from knowledge of its signal at discrete instants of time. • achieves synchronization by using a timing signal called the clock. • Asynchronous sequential circuit: • the behavior is dependent on the order of input signal changes over continuous time, and output can change at any time (clockless).
Clock Signal Rising Clock Edge Clock generator: Periodic train of clock pulses Different duty cycles Falling Clock Edge
Clock Signal • Clock is distributed throughout the whole design • All components synchronizes itself with it.
Synchronous Circuits Combinational Logic clk time
R Q R S S Q’ SR latch (NOR version) Truth Table: Next State = F(S, R, Current State) S(t) R(t) Q(t) Q(t+) 0 0 0 0 (hold) 0 0 1 1 (Hold) 0 1 0 0 (reset) 0 1 1 0 (reset) 1 0 0 1 (set) 1 0 1 1 (set) 1 1 0 Not allowed 1 1 1 Not allowed
Characteristic Equation: Q+ = S + R Q t S R-S Latch Q+ R Q SR Latch Truth Table: Next State = F(S, R, Current State) Derived K-Map: S(t) R(t) Q(t) Q(t+) 0 0 0 0 (hold) 0 0 1 1 (Hold) 0 1 0 0 (reset) 0 1 1 0 (reset) 1 0 0 1 (set) 1 0 1 1 (set) 1 1 0 Not allowed 1 1 1 Not allowed
R=S=1 ?? • Illegal output, because • When S=R=1, both outputs go to zero. • If both inputs now go to 0, the state of the SR flip flop is depends on which input remains a 1 longer before making transition to 0. • Hence, “undefined” state. MUST be avoided.
R S Q Q’ Timing Diagram 100 Reset Hold Reset Set Race Set Forbidden State Forbidden State
SR Latch State Diagram • Theoretical State Diagram
Q Q Q Q 1 0 0 1 Q Q 0 0 SR Latch State Diagram • Observed State Diagram • Very difficult to observe R-S Latch in the 1-1 state • Ambiguously returns to state 0-1 or 1-0
S’R’ Latch (NAND version) S’ R’ Q Q’ 0 S’ 1 Q 0 0 0 1 1 0 1 1 1 0 Set 0 Q’ 1 R’ X Y NAND 0 0 1 0 1 1 1 0 1 1 1 0 S Q R-S Latch R Q’
S’R’ Latch (NAND version) S’ R’ Q Q’ 1 S’ 1 Q 0 0 0 1 1 0 1 1 1 0 Set 0 Q’ 1 1 0 Hold R’ X Y NAND 0 0 1 0 1 1 1 0 1 1 1 0
S’R’ Latch (NAND version) S’ R’ Q Q’ 1 S’ 0 Q 0 0 0 1 1 0 1 1 1 0 Set 0 1 Reset 1 Q’ 0 1 0 Hold R’ X Y NAND 0 0 1 0 1 1 1 0 1 1 1 0
S’R’ Latch (NAND version) S’ R’ Q Q’ 1 S’ 0 Q 0 0 0 1 1 0 1 1 1 0 Set 0 1 Reset 1 Q’ 1 1 0 Hold R’ 0 1 Hold X Y NAND 0 0 1 0 1 1 1 0 1 1 1 0
S’R’ Latch (NAND version) S’ R’ Q Q’ 0 S’ 1 Q 1 1 Disallowed 0 0 0 1 1 0 1 1 1 0 Set 0 1 Reset 1 Q’ 0 1 0 Hold R’ 0 1 Hold X Y NAND 0 0 1 0 1 1 1 0 1 1 1 0
SR Latch with Clock signal Latch is sensitive to input changes ONLY when C=1
S CLK R S R CLK S’ R’ Q Q’ SR Latch with Clock signal S’ Q Q’ R’ 0 0 1 1 1 Q0 Q0’ Store 0 1 1 1 0 0 1 Reset 1 0 1 0 1 1 0 Set 1 1 1 0 0 1 1 Disallowed X X 0 1 1 Q0 Q0’ Store
D Latch • One way to eliminate the undesirable indeterminate state in the RS flip flop: • ensure that inputs S and R are never 1 simultaneously. This is done in the D latch: Q D D Latch Q’ C
D D CLK Q Q’ 0 1 0 1 1 1 1 0 X 0 Q0 Q0’ D Latch (cont.) S S’ Q CLK Q’ R R’ S R CLK Q Q’ 0 0 1 Q0 Q0’ Store 0 1 1 0 1 Reset 1 0 1 1 0 Set 1 1 1 1 1 Disallowed X X 0 Q0 Q0’ Store
D Latch Timing Diagram Q D D Latch Q’ C C
D Latch with Transmission Gates 1 2 • C=1 TG1 closes and TG2 opens Q’=D’ and Q=D • C=0 TG1 opens and TG2 closes Hold Q and Q’
Q’ Q ( t ) JK Latch J Q J, K both one yields toggle K J-K Latch Derived K-Map: J(t) K(t) Q(t) Q(t+) 0 0 0 0 (hold) 0 0 1 1 (Hold) 0 1 0 0 (reset) 0 1 1 0 (reset) 1 0 0 1 (set) 1 0 1 1 (set) 1 1 0 1 (toggle) 1 1 1 0 (toggle) J JK 00 01 11 10 0 0 0 1 1 1 1 0 0 1 K Characteristic Equation: Q+ = Q K’ + Q’ J
Q’ Q’ R-S latch JK Latch Using SR Latch How to eliminate the forbidden state in SR? Idea: use output feedback to guarantee that R and S are never both one J, K both one yields toggle K R J S Q Q Characteristic Equation: Q+ = Q K + Q J
JK Lacth Race Condition Reset Set Toggle Toggle Correctness: Single State change per clocking event Solution: Master/Slave Flipflop
Flip-Flops • Latches are “transparent” (= any change on the inputs is seen at the outputs immediately). • This causes synchronization problems! • Solution: use latches to create flip-flops that can respond (update) ONLY on SPECIFIC times (instead of ANY time).
Alternatives in FF choice • Type of FF • RS • D • JK
D-FF Truth table Timing for D Flip-Flop (Falling-Edge Trigger)
Rising Edge D-FF Falling-Edge Circuit?
Setup & Hold Times Setup and Hold Times for an Edge-Triggered D Flip-Flop
Edge-Triggered D Flip-Flop Figure 11-17. Determination of Minimum Clock Period
Master-Slave FF configuration using SR latches • Enables level-triggered behavior
Master-Slave FF configuration using SR latches (cont.) S R CLK Q Q’ • When C=1, master is enabled and stores new data, slave stores old data. • When C=0, master’s state passes to enabled slave (Q=Y), master not sensitive to new data (disabled). 0 0 1 Q0 Q0’ Store 0 1 1 0 1 Reset 1 0 1 1 0 Set 1 1 1 1 1 Disallowed X X 0 Q0 Q0’ Store Slave Master
Master-Slave J-K Flip-Flop 1's Set Reset Catch T oggle 100 J K C P Master outputs P‘ ‘ Q Slave Q’ outputs P P’ Sample inputs while clock low Sample inputs while clock high Uses time to break feedback path from outputs to inputs! Correct Toggle Operation
Edge-Triggered FF 1's Catching: a 0-1-0 glitch on the J or K inputs leads to a state change! forces designer to use hazard-free logic Solution: edge-triggered logic Negative Edge-Triggered D flipflop 4-5 gate delays setup, hold times necessary to successfully latch the input Characteristic Equation: Q+ = D Negative edge-triggered FF when clock is high
T Flip-Flop T Flip-Flop Timing Diagram for T Flip-Flop (Falling-Edge Trigger)
Implementation of T-FF Implementation of T Flip-Flop
FFs with Additional Inputs Figure 11-27. D Flip-Flop with Clock Enable The characteristic equation : The MUX output :
S D Q C Q R Asynchronous Preset/Clear • Many times it is desirable to asynchronously (i.e., independent of the clock) set or reset FFs. • Example: At power-up to that we can start from a known state. • Asynchronous set == direct set == Preset • Asynchronous reset == direct reset == Clear • There may be “synchronous” preset and clear.
S 1J C1 1K R Asynchronous Set/Reset Cn indicates that Cn controls all other inputs whose label starts with n. In this case, C1 controls J1 and K1. Function Table IEEE standard graphics symbol for JK-FF with direct set & reset