1 / 25

Motion

Chapter 2. Motion. Physics: The Most Fundamental Physical Science. Physics is concerned with the basic principles that describe how the universe works. Physics deals with matter, motion, force, and energy. Intro. Physics – Areas of Study. Classical mechanics Waves and sounds

zach
Télécharger la présentation

Motion

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter 2 Motion

  2. Physics:The Most Fundamental Physical Science • Physics is concerned with the basic principles that describe how the universe works. • Physics deals with matter, motion, force, and energy. Intro

  3. Physics – Areas of Study • Classical mechanics • Waves and sounds • Thermodynamics • Electromagnetism • Optics • Quantum mechanics • Atomic and nuclear physics • Relativity Intro

  4. Motion • Motion is everywhere – walking, driving, flying, etc. • This chapter focuses on definition/discussion of: speed, velocity, and acceleration. • There are two basic kinds of motion: • Straight line • Circular Intro

  5. Defining Motion • Position – the location of an object • A reference point and a measurement scale must be given in order to define the position of an object • Motion – an object is undergoing a continuous change in position • Description of Motion – the time rate of change of position • A combination of length and time describes motion Section 2.1

  6. Speed and Velocity • In Physical Science ’speed’ and ’velocity’ have different (distinct) meanings. • Speed is a scalar quantity, with only magnitude • A car going 80 km/h • Velocity is a vector, and has both magnitude & direction • A car going 80 km/h north Section 2.2

  7. distance traveled time to travel distance • Average Speed = • v = d/t or v = Dd/Dt Speed • ( where D means ’change in’) • Over the entire time interval, speed is an average • Distance – the actual path length traveled • Instantaneous Speed – the speed of an object at an instant of time (Dt is very small) • Glance at a speedometer Section 2.2

  8. Instantaneous speed Section 2.2

  9. Velocity is similar to speed except a direction is involved. Displacement – straight line distance between the initial and final position with direction toward the final position Instantaneous velocity – similar to instantaneous speed except it has direction displacement total travel time • Average velocity = Velocity Section 2.2

  10. Displacement and Distance Displacement is a vector quantity between two points.Distance is the actual path traveled. Section 2.2

  11. Describe the speed of the car above. GIVEN: d = 80 m & t = 4.0 s SOLVE: d/t = 80 m/4.0 s = 20 m/s = average speed Velocity would be described as 20 m/s in the direction of motion (east?) Constant Velocity - Example • EQUATION: v = d/t Section 2.2

  12. Constant Velocity – Confidence Exercise • How far would the car above travel in 10s? • EQUATION: v = d/t • REARRANGE EQUATION: vt = d • SOLVE: (20 m/s) (10 s) = 200 m Section 2.2

  13. GIVEN: Speed of light = 3.00 x 108 m/s = (v) Distance to earth = 1.50 x 108 km = (d) EQUATION: v = d/t  rearrange to solve for t  t = d/v t = 0.500 x 103 s = 5.00 x 102 s = 500 seconds 1.50 x 1011 m 3.00 x 108 m/s • SOLVE: t = d/v = Example: How long does it take sunlight to reach Earth? Section 2.2

  14. Sunlight Section 2.2

  15. Acceleration • Changes in velocity occur in three ways: • Increase in magnitude (speed up) • Decrease in magnitude (slow down) • Change direction of velocity vector (turn) • When any of these changes occur, the object is accelerating. • Faster the change  Greater the acceleration • Acceleration – the time rate of change of velocity Section 2.3

  16. change in velocity time for change to occur • Avg. acceleration = Dv t vf – vo t (vf = final & vo = original) • a = = Acceleration • A measure of the change in velocity during a given time period • Units of acceleration = (m/s)/s = m/s2 • In this course we will limit ourselves to situations with constant acceleration. Section 2.3

  17. Constant Acceleration of 9.8 m/s2 • As the velocity increases, the distance traveled by the falling object increases each second. Section 2.3

  18. vf = 90 km/h = 25 m/s vf –vo t 25 m/s – 0 7.0 s • a = = = 3.57 m/s2 Finding Acceleration - Example • A race car starting from rest accelerates uniformly along a straight track, reaching a speed of 90 km/h in 7.0 s. Find acceleration. • GIVEN: vo = 0, vf = 90 km/h, t = 7.0s • WANTED: a in m/s2 Section 2.3

  19. Constant Acceleration = Gravity = 9.8 m/s2 • Special case associated with falling objects • Vector towards the center of the earth • Denoted by “g” • g = 9.80 m/s2 Section 2.3

  20. If frictional effects (air resistance) are neglected, every freely falling object on earth accelerates at the same rate, regardless of mass. Galileo is credited with this idea/experiment. Astronaut David Scott demonstrated the principle on the moon, simultaneously dropping a feather and a hammer. Each fell at the same acceleration, due to no atmosphere & no air resistance. Frictional Effects Section 2.3

  21. Figure 2 • Galileo is also credited with using the Leaning Tower of Pisa as an experiment site. Section 2.3

  22. What about the distance a dropped object will travel? • d = ½ gt2 • This equation will compute the distance (d) an object drops due to gravity (neglecting air resistance) in a given time (t). Section 2.3

  23. Solving for distance dropped - Example • A ball is dropped from a tall building. How far does the ball drop in 1.50 s? • GIVEN: g = 9.80 m/s2, t = 1.5 s • SOLVE: d = ½ gt2 = ½ (9.80 m/s2) (1.5 s)2 = ½ (9.80 m/s2) (2.25 s2) = ?? m Section 2.3

  24. Solving for distance dropped - Example • A ball is dropped from a tall building. How far does the ball drop in 1.50 s? • GIVEN: g = 9.80 m/s2, t = 1.5 s • SOLVE: d = ½ gt2 = ½ (9.80 m/s2) (1.5 s)2 = ½ (9.80 m/s2) (2.25 s2) = 11.0 m Section 2.3

  25. d = ½at2(distance traveled, starting from rest) d = ½gt2 (distance traveled, dropped object) g = 9.80 m/s2 = 32 ft/s2 (acceleration, gravity) • v = d/t (average speed) vf –vo t Dv t • a = = (constant acceleration) Important Equations – Chapter 2 Review

More Related