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FIGURES FOR CHAPTER 1 GETTING STARTED
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This chapter in the book includes: 1.1 Introduction to Programming 1.2 Function and Class Names 1.3 The cout Object 1.4 Programming Style 1.5 Common Programming Errors 1.6 Chapter Summary FIGURES FORCHAPTER 1GETTING STARTED Click the mouse to move to the next page. Use the ESC key to exit this chapter.
Table 1-1: Summary of Instructions in Several High-Level Programming Languages
Figure 1-4:Flowchart for Calculating the Average of Three Numbers
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