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3D Vocabulary

3D Vocabulary. Game Art Design I Unit 5. New Terms.

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3D Vocabulary

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  1. 3D Vocabulary Game Art Design I Unit 5

  2. New Terms Create a 4 column table using the terms below and put the word and its definition in the first two columns and an illustration representing the term in another, and in the final column. provide your interpretation of the term by using it in a sentence. • Chamfer-- A detail created that forms an angle at the intersection of two planes. • Concentric --Arcs and circles that have a common origin or center. • Cone--A solid pointed figure with a circular or elliptical base. • Constrain--To compel or force points, lines, or parts to behave in a certain manner. • Cube--A solid body with six equal square sides or faces. • Rectangular Array--An orderly arrangement of objects in a rectangular shape, such as a table with four columns and five rows that includes vocabulary terms, one in each cell of the table. • Cutting Plane--The plane that is created in order to slice through a part or assembly to show the interior details. • Dimension--A linear measurement that shows the extents of something, such as width, height, or length. • Pyramid--A polyhedron with a polygonal base and triangular faces meeting in a common vertex. • Quadrilateral--A polygon that has four-sides • Rectangle--A special type of quadrilateral with its opposite sides parallel to each other, referred to as a parallelogram, and with all of its angles as right angles.

  3. New Terms • Sphere--A perfectly round object where all points are equidistant from a fixed point. • Square--A four-sided polygon with equilateral sides and 90-degree interior angles. • Sweeping--In drawing software, a process used to create a a drawn profile along a path. • Plane--A flat surface with length and width, but no thickness and extends forever. • Orthographic Drawing--A right angle projection wherein the views on a drawing are drawn at right angles to one another. • Mirror--A term used to describe the creation of an exact part replicated on the other side of a drawn axes. • Prism--A polyhedron with two faces (bases) that are congruent and parallel polygons and whose other faces (lateral faces) are parallelograms formed by segments connecting the corresponding vertices of the bases. • Polygon-- A closed geometric figure in a plane formed by connecting line segments endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified based on the number of line segments used, such as triangle, quadrilateral, pentagon, and hexagon. • Orientation--A frame of reference or alignment that is usually a position relative to a compass direction • Extrusion--In a computer-aided drawing program, a feature created by adding depth to a sketched profile of an object

  4. New Terms • Extend--The process of stretching or lengthening the measurement of a detail on a drawing. • Equilateral Triangle--A three-sided geometric figure having all sides equal.

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