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SeriousPlayConf
's Uploads
309 Uploads
Porter Stowell - IBM Serious Gaming: Taking Advantage of the Serious Opportunity
8 vues
Steven Weitz and Mary Rasley - The Edugaming Framework: Keeping the Quiz out of Educational Games to Create Effective Le
3 vues
Peter Shea - Serious Games in Higher Education: Problems and Potential
6 vues
Justin Leites - Schools & Social Gameplay
4 vues
Barry Joseph - Gaming Square Pegs into Dinosaur-shaped Holes: Adventures in Game Design at the American Museum of Natura
7 vues
John A. Pollock - How People Learn: Stories from Transmedia for STEM and Health Literacy
7 vues
Steve Isaacs - Games4Ed Initiative
7 vues
Drew Davidson: Creative Chaos: Making the Magic
24 vues
Adriana Moscatelli - Robot Games for Girls
6 vues
Ryan Carlson - Developing Number Sense with Play: Lessons in Data Analysis
5 vues
André Thomas - From Research Lab to Commercial Product
6 vues
Peg Steffen - Preparing Youth as Planet Caretakers
6 vues
Bryant Nielson - Transformative Corporate Training with Simulations
19 vues
Happy Atoms: A Case Study of the Development of a Next Generation STEM Game
4 vues
Peggy Wu - Incorporating Psychology Theories into Simulations & Serious Games
5 vues
Randy Brown - Real ROI: How to Turn a Single Contract into Multiple Sales/Projects
7 vues
Karl Kapp - Identifying the “Learning” Elements in Games
7 vues
Leanna Prater - Can You Create A Game?: Rethinking Student Assessment
17 vues
Randy Brown - Project Delivery Decisions: Service, Software, or on a Stick?
4 vues
Rodrigo Borgia - Teaching Games in Argentina
19 vues
Ask Agger - Bringing the Board Game to the Board Room
38 vues
Russell Shilling - Journey From Military Training to Civilian Education
10 vues
Nikki Navta - Teaching Game Design in the Classroom
4 vues
Michelle King - Embracing Uncertainty
25 vues
Where is the learning in games
3 vues
Andrew Hughes - Gamification vs. Game-Based Learning
307 vues
Trip Hawkins - A New Model For Educational Games
25 vues
Anastasia Goodstein - Apps That Create Change
7 vues
Pablo Suarez - Games To Help The Red Cross Help You
1 vues
Justin Leites - The School Library as an Inspiration for Educational Games
8 vues
Grant Hosford - Tablets, Tablets Everywhere! But Do They Help Kids Think?
4 vues
Nicole Lazzaro - The Science of Fun: 3 Ways Games Make You Happier and Save the World
14 vues
Alasdair G. Thin - From Zero to Hero: Incorporating Behavioral Design in Health Games to Maximize Impact
4 vues
David Ma Wei - How to Simulate a Complicated, Dynamic Business Process in Program Design
4 vues
Mike Minadeo - Serious Games in the Classroom: United Colonies ARG
2 vues
Ross Smith - Play Is a 21st Century Business Process
3 vues
Steve Isaacs - Game Design and Development in the Studio
6 vues
Theresa Devine - Shared Desires, Conflicting Agendas and Lessons Learned
4 vues
Tyson Greer - The 2013-2018 Worldwide Game-based Learning and Simulation-based Markets
32 vues
Tyson Greer - Mobile Edugame Market Innovations 2014
18 vues
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